Any list culled from a format this expansive is going to be largely subjective, but the goal here is to use this as a starting point, or frame of reference for newer or lapsed players looking to get deeper into the format and increase the tools at their disposal. The Modern format has over 15,000 cards in it as of the printing of Adventures In The Forgotten Realms. Instead, this will serve as a starting point for players looking to diversify their Modern collection with the long-term intent of having more decks in their arsenal or being able to construct whatever list they want as the metagame shifts. Note that this list is not just high dollar cards like Ragavan, Nimble Pilferer, though cards like that do appear on the list. You can learn more about diving into the format in the article Buying Into Modern.įor those that are already into Modern, and looking to dig a little deeper into the format beyond their first deck or two, the following is a guide to Modern format staples. There are a diversity of decks, with something to suit any playstyle, and it does not require a sizeable investment in high-dollar reserve list cards to enter the format, meaning the cost of entry is lower compared to formats like Legacy and Vintage. I also want to try out ] as an alternative to ], as we can sac it to draw from the grave.The Modern format is one of the most interesting and accessible of the non-rotating formats. Here's an example list: Otherworldly Dredge Other alternatives are ] and ] which draw cards, but their 2 cmc is rather off-putting. It's a T1 play and the most important thing is it has Flashback, so we can always do something with it if we mill it by dredging. They're similar to ] as it mills 6 cards for a one card investment. What we need is more consistency.Īfter looking up alternatives I stumbled over ] and ]. My problem with it is it's dead when you get a rough start. Don't get me wrong I think it's good when you get a good opener and can fire it off T2/3. I don't really think so as exiling 8 cards is a steep cost to pay. You might argue that ] makes up for that. What I always liked about looting was that you could use it from the grave if your hand is dead, whereas neither merchant or inquiry do anything in the grave. After I took a longer break from Modern itt came to my attention that people are playing ] and ] as replacements for ] since it got the hammer.
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